Bringing Mars Down to Earth: Designing Educational Games for Low Income Students
In this 2018 GDC session, IDEO’s Peter Slattery & Kate Schnippering discuss specific methods for tackling educational objectives in games for reaching a wide range of students.
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great talk and project, we need to start changing that old methodology of students sitting while been lecture by teachers.
This is great! Game-like Simulation in Education has been delayed and starved for so long – it's good to see simulation designers finally putting more resources into making effective learning simulations.
I was being none existent in 1997